
Game Ideas
Comet Toss
Players need comet balls and hoops. Each hoop represents a planet and is assigned a point value based on size or distance, such as Mercury = 1 point, Venus = 2 points, and Earth = 3 points, etc. Set up the hoops at varying distances from the launch line, with the closest hoop representing the nearest planet and the farthest hoop representing the most distant planet. Players take turns throwing the comet from the designated launch line, aiming both to land it as far as possible and to get it through a hoop. Teams earn points for successfully getting the comet into a hoop. After all players have thrown, the points are totaled, and the team with the highest combined score wins.