
Game Ideas
Superman On The Run
In Superman On The Run, the group is divided into two teams: Super Heroes, who wear pinnies, and Dastardly Villains, who do not. The Villains begin behind a line at one end of the play area, known as their Home Base, while the Super Heroes are scattered throughout the gym. The Captain of the Villains leads their team on a slow “walk of mischief,” searching for trouble, until the Super Hero leader calls out, “Run, Villain, run!” At that signal, the Villains race back toward their Home Base as the Super Heroes try to tag them. Any Villain who is tagged becomes a reformed Super Hero and joins the hero team. The game continues until all the Villains have been tagged and reformed.